
Second Life is the best known virtual world environment and has attracted a huge amount of interest from the learning community. In fact, Second Life is one of the most important innovations in online learning today.
This report, “Using Second Life® for Workplace Learning: Analysis and Resources,” provides the key information you need to help evaluate the potential benefits of using this platform. Written by Brandon Hall Research Analyst and Second Life expert, Tom Werner, this report analyzes the current practices of using Second Life for learning and provides conclusions and recommendations for adopting this technology.